![]() * Renderer: NVIDIA GeForce GT 650M OpenGL Engine INFO: LWJGL 2.9.3 context running on thread jME3 Mainĩ:39:17 PM .GLRenderer loadCapabilitiesCommon Here is my exception for enabled LWJGL_OPENG元 setting: INFO: Running on jMonkeyEngine 3.1.0 (snapshot-github)ĩ:39:17 PM .LwjglContext printContextInitInfo ![]() ![]() I also tried to set opengl3 renderer and my code also crashed =)) but! it successfully initialized with opengl 4.1 version heh =) My code fails on sky map initializing. I’ve tried to run my code (which runs good before I pull your changes) and it crashes now (with default renderer settings). Thank you, its a really nice to get a real help here =)
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